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Fun Score
9
Elden Ring

Elden Ring

Actually Fun
An open world that hooks you in minutes and bosses worth every death. The late game repeats itself.

Is Elden Ring fun? Yes. Elden Ring scores 9/10 for fun. The open world hooks you within minutes and every boss kill feels earned. It only loses a point for a late game that repeats itself.

Where this score comes from: Steam player reviews, last checked against the 300 most recent English reviews in September 2026. Elden Ring on Steam

Elden Ring is the rare hard game that’s fun before it gets hard. You walk out of the tutorial cave into an open field, pick a direction, and within minutes you’ve found a castle, a dragon, or a boss you have no business fighting yet. That freedom is the hook, and it sets fast.

Is Elden Ring Fun? The Verdict

Elden Ring scores 9/10 on immediate fun. The first 30 hours are a 10. The one thing holding it back is a late game that runs out of new ideas, plus a handful of bosses that turn play into homework.

Official trailer from Bandai Namco Europe. Watch on YouTube

What Works

The time-to-fun is short for a FromSoftware game. Older Souls games walk you down a corridor until something clicks. Elden Ring gives you a horse and a map and lets you leave. If a boss is too much, you ride somewhere else and come back stronger. That one choice removes most of the wall that stops people in this genre.

Beating a boss here feels better than almost anything in games. Long-time players call the enemies difficult but fair, and the payoff after a string of deaths is why people stay. Plenty of players say they wish they could play it for the first time again.

Exploration does the rest. Caves, catacombs and whole hidden regions pay you back for poking around. More than one player who normally skips open-world checklists said this was the first one they pushed to 100%.

What Kills the Fun in Elden Ring

The late game repeats itself. Players with 100+ hours keep making the same point: bosses and dungeons start to recycle, and the sense of discovery wears off. Some say the sense of whimsy and discovery from the early game is gone by the end.

Some bosses are built to punish. Late fights throw long, fast combos, and a vocal group of veterans, including players who have beaten the hardest bosses solo, say those fights feel more like memorization than play.

There’s no quest log. NPC questlines are easy to miss or break, which sends a lot of players to a wiki. Even fans who call the game close to perfect flag this one.

Is Elden Ring Fun Solo or With Friends?

Solo: It’s designed as a single-player game, and most players go through it solo.

With friends: Co-op exists through summoning, but players find it restrictive, and many use a fan-made mod for smoother co-op. Treat it as a solo game with optional help.

Bottom Line: Is Elden Ring Worth Playing?

If you’ve bounced off Souls games before, this is the one to try, because the open world gives you an exit every time you hit a wall. That’s the difference from Hollow Knight at 8/10, which makes you push through its walls before it opens up. Play the first 30 hours and you’ll get the hype. Whether you finish depends on your patience.

If Elden Ring is on your list, check Fallout 4 (9/10) and Red Dead Redemption 2 (3/10) before you buy.

Fun Killers
Recycled late game
No quest log
Is Elden Ring fun?

Elden Ring scores 9/10 on immediate fun. An open world that hooks you in minutes and bosses worth every death. The late game repeats itself.

What kills the fun in Elden Ring?

Recycled late game. No quest log.

How does IsItFun score Elden Ring?

One question: did it deliver immediate fun? Graphics, story depth, difficulty and critical acclaim are ignored. Pick-up-and-play accessibility is rewarded; anything that makes you wait for the fun to start is penalized.

How we score: We don't care about graphics, story depth, or critical acclaim. One question — did it deliver immediate fun? We reward pick-up-and-play accessibility and penalize anything that makes you wait for the fun to start.